Posts written by TKDF

view post Posted: 21/12/2015, 10:21 Minecraft Mode Update 1.6.6 - Scripts
Minecraft_Mode_Panel_1_6_6
Panel Update, this screen is PreBeta, so now I put the Sand Bomb, New Weapons on mod are:
Diamond Sword
Dispenser
Stick
TNT

Add on Minecraft Mode:
Sand Bomb
Spider

Diamond_Sword
Diamond Sword, instead prod, powerful for distance keep out on water
Dispenser
Dispenser instead shotgun, damage 26 HP
Stick
Nail the Worm and damage 20 HP
TNT
NEW MAP ON MOD!The TNT Damages 100 HP and more suitable for destruct the land!
Sand_Bomb
Instead Grenade, when the sand expiry bomblet the cluster sand ball that expiry/explodes 3 min and 20 sec, the cube sand damage 55 HP.

Edited by TheKingDragonFire - 21/12/2015, 23:06
view post Posted: 10/12/2015, 12:07 Fixer Chaingun - Version of Mod
HTML
-- Minigun
SetData("Text.kWeaponSniperRifle", "Chaingun")
local ContainerLock, Container = EditContainer("kWeaponSniperRifle")
Container.WeaponGraphicsResourceID = "ARABIANP.Prison1"
Container.LandDamageMagnitude = 50
Container.LandDamageRadius = 50
Container.WormDamageMagnitude = 0.000000000421
Container.WormDamageRadius = 22
Container.WeaponType = 4
Container.BulletRadius = 8.2
Container.RumbleHeavy = 400
Container.WaterCollisionFX = "WXP_WaterSplash"
Container.Accuracy = 0.40
Container.bCanMoveBetweenShots = "true"
Container.CanBeFiredWhenWormMoving = "false"
Container.WXAnimDraw = "DrawChaingun"
Container.SecondaryDischargeFXLocator = "barrel"
Container.WXAnimHolding = "HoldChaingun"
Container.WXAnimFire = "FireChaingun"
Container.WXAnimTaunt = "TauntChaingun"
Container.DischargeSoundFX = "ShotgunBang"
Container.DischargeEndSoundFX = "SentryGunTracking"
Container.DischargeFX = "WXP_SentryHitSpark"
Container.WormCollisionFX = "WXP_SentryHitSpark"
Container.LandCollisionFX = "WXP_SentryHitSpark"
Container.ImpulseMagnitude = 0.027
Container.NumberOfBullets = 1
Container.DischargeTime = 10100
Container.Range = 2000
Container.RetreatTimeOverride = 0
CloseContainer(ContainerLock)

copy the code and paste/replace on chaingun of wormpot.lua
view post Posted: 24/10/2015, 12:39 Maps 1.6.4 - Updates
W3_DMap
Leek_In_AVegetables
Steel_Map
Costruction_Airfield
Road_To_Universal_School
This map will released on Green Version.
view post Posted: 18/10/2015, 15:48 Minigun ShotRate Fastest than before - Updates


ShotRate Standard:
CODICE
bCanMoveBetweenShots = "false"
NumberOfBullets = 100

ShotRate Fastest:
CODICE
bCanMoveBetweenShots = "true"
NumberOfBullets = 1
DischargeTime = 10000
view post Posted: 16/10/2015, 10:26 Worms 4 TheReturn 1.6.4 Download - Version of Mod
Map Tutorial 1 (Tutorial mode)
Black_SG
New weapons on wormpot mode
Black_SG_First_Person
Chaingun
New Wormpot Mode
Objects_Mode
Crystal_Bomb
Murderess_Turnip
Download 1.6.4: https://mega.nz/#!KI1CjYxB!edXQ2Hi...CG63Eg68c5isul4

Edited by TheKingDragonFire - 7/7/2016, 11:22
view post Posted: 19/9/2015, 13:56 World of Arabia - Images of Mod
WORMS_4_THERETURN_2015_09_19_14_25_32_97
Parkour, fly (invisible poxel) Trees and other of ThemeArabian.
WORMS_4_THERETURN_2015_09_19_14_27_16_25
Find it on version; 1.2 - 1.3 - 1.4 - 1.5 - 1.6 - 1.6.2 :D
185 replies since 16/12/2011